Day One (August 17th)

  • Venue 地点: Conference Room 1, Jingshi Hotel 京师大厦第一会议室
  • 8:45-9:00 Sign In 签到
  • 9:00-9:50 Welcome Remarks 致辞环节
    • 9:00-9:20 Welcome Speech 欢迎致辞:Dr. HE Wei, Associate Professor of Department of Digital Media, vice dean of Digital Content& Creative Media, School of Arts and Communication, Beijing Normal University 何威博士,北京师范大学艺术与传媒学院数字媒体系副教授,数字创意媒体研究中心副主任
    • 9:20-9:50 Opening Speech 开幕致辞: Prof. Espen Aarseth, Member of the Royal Danish Acadamy of Science and Letters, Head of the Center for Computer Games Research at the IT University of Copenhagen, and Distinguished Professor of Beijing Normal University 艾斯本·阿尔萨斯教授,丹麦皇家科学院院士、哥本哈根信息技术大学电脑游戏研究中心主任、北京师范大学艺术与传媒学院特聘教授
      • Game Studies—How to Play 游戏研究——如何游玩
  • 9:50-10:40 Keynote Speech主题演讲:Adam Chapman , Senior Lecturer, University of Gothenburg 亚当·查普曼,哥德堡大学高级讲师
    • Playful Historying: Videogames and the Representation of the Past 可游玩的历史:游戏及对于过去的再现
  • 10:40-11:00 Group Photo&Coffee Break 集体照、茶歇
  • 11:00-12:30 Panel 1: Game and History 游戏与历史
    • Moderator 主持人: Dr. HE Wei, Associate Professor of Department of Digital Media, vice dean of Digital Content& Creative Media, School of Arts and Communication, Beijing Normal University 何威博士,北京师范大学艺术与传媒学院数字媒体系副教授,数字创意媒体研究中心副主任
论文标题 报告人 报告人单位
Using the Past to Understand the Future: Space Feudalism in EVE ONLINE Nick Webber Birmingham City University
Game as a Potential Form of Folklore-a comparative study of Folkloresque Games Chen Zhengyang Tongji University
Playable “Sacred Grove in the Machine”: The function of game in Celtic Druid Revival Felania LIU(刘梦霏) Beijing Normal University
Unstable Reflections: The Construction of Chinese Histories through Heterotopic Game Spaces Lawrence MAY University of Auckland
  • 12:30-13:30 Lunch at Jingshi Hotel Cafeteria 京师大厦地下餐厅午餐
  • 13:30-15:00 Panel 2 Game and Culture 游戏文化 
    • Moderator主持人: Dr.Paul Martin,Assistant Professor in Digital Media and Communications,University of Nottingham Ningbo China 保罗·马丁博士,宁波诺丁汉大学数字媒体与传播系助理教授
论文标题 报告人 报告人单位
Meaning and Presence: A Two-Fold way to understand the persuasiveness of games Hao Yu City University of Hong Kong
Articulating a History of Chinese Videogame Art Hugh Davies RMIT
Appraisal Frames and Videogame Emotions Jonathan Frome Lingnan University
Procedural Generation and TaoismPeter AC NelsonHong Kong Baptist University
  • 15:00-15:20 Coffee Break 茶歇
  • 15:20-16:50 Panel 3 Game and Culture 游戏文化 
    • Moderator 主持人: Dr.Jonathan Frome, Lingnan University, Chinese DiGRA Board Member 岭南大学乔纳森·弗洛姆博士,中华电子游戏研究协会理事会成员
论文标题 报告人 报告人单位
Games and Games: Dota 2, Dota Auto Chess, and Auto Chess Jonathan Harrington City University of Hong Kong
The Contradictory Image of China in video games: the Case of Civilization V and Red Alert II Li Mengqi Birmingham City University
The Compulsory Interactivity–Art Institutions as Game Arcade Halls ZHANG Pengpeng “Zeppra” University of California, Berkeley
The Making of a Controversial Identity: a case study on Chinese Parents Fu Shanchao(傅善超) Peking University
  • 16:50-17:00 Break 休息
  • 17:00-17:40 (Optional) Special Panel on Translation Issues re Game Studies (自愿参加)关于游戏研究翻译事项的特别议程(Organized and attended by Peter Nelson, Paul Martin, Stephanie Boluk, Patrick LeMieux, Felania Liu)
  • 17:40-18:30 (Optional) Visit to the Homo Ludens Archive (自愿参加)游戏档案馆参观
  • 18:30 Dinner at Lanhui Restaurant晚宴 兰蕙餐厅

Day Two (August 18th)

  • Venue 地点: Conference Room 1, Jingshi Hotel 京师大厦第一会议室
  • 8:45-9:00 Sign In 签到
  • 9:00-10:00 Keynote Speech主题演讲:T.L.Taylor, Professor of Comparative Media Studies, Massachusetts Institute of Technology T.L.泰勒,麻省理工学院比较媒体研究教授
    • The Play of Ethnography: Understanding Gaming from the Ground Up 民族志的游戏:从头开始理解游戏
  • 10:00-10:20 Coffee Break 茶歇
  • 10:20-12:20 Panel 4 Gamification 游戏化
    • Moderator 主持人: Dr. Felania LIU, Lecturer, Beijing Normal University, Chinese DiGRA Treasurer 刘梦霏博士,北京师范大学讲师、中华电子游戏研究协会成员
论文标题 报告人 报告人单位
Gamification as Extrinsic Motivator for Participation in Fitness Environment Amalia Rosmadi, Tarasenko Ekaterina Amalia Rosmadi,SJTU
Tarasenko Ekaterina, SJTU
Big Brother is With You: A Grounded Theory Approach on a Gamified Official News App in China Cao Rui Jinan University
A Serious Game Integrates Immersive Game Experience and AIDS Intervention Jiang Rui(蒋蕊) Beijing University of Chemical Technology
The Exploration of Digital Game Design for the Blind in China: Based on 5 demos Mu Yi(穆熠) Wuhan Institute of Technology
Games for Social Skills: Digital Games Designed for Children with Autism Spectrum Disorder Xu Tong(徐曈) Cornell University
  • 12:20-14:00 Lunch at Jingshi Hotel Cafeteria 京师大厦地下餐厅午餐
  • 14:00-15:30 Panel 5 Game Industry 游戏产业
    • Moderator主持人: Dr. ZHU Xiaofeng, Lecturer, Beijing Normal University 朱小枫博士,北京师范大学讲师
论文标题 报告人 报告人单位
Exploring Cultural Policy and Gaming Entrepreneurship in Shanghai: An Entrepreneurial Ecosystem Perspective Huang Gejun The University of Texas at Austin
Where are the adults? Esports Youth and Gaming in Hong Kong High Schools Yong-Ming KOW City University of Hong Kong
Criminal Law Protection Path of virtual property in online games Zhang Xiye Tencent Research Institute
The Asynchronous Dilemma of teen-age Video Game Technology Governance Zhang Shuqin(张樹沁), Hu Yaqi Zhang Shuqin, Central University of Finance and Economics Hu Yaqi, China University of Political Science and Law
  • 15:30-15:40 Break 休息
  • 15:40-16:50 Discussion on the Future of Chinese Game Research 讨论中国游戏研究的未来
  • 16:50-19:00 Dinner at Tongchunyuan Restaurant 晚宴 同春园饭店